VEX Robotics Competition Turning Point is played on a 12’x12’ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.
The object of the game is to attain a higher score than the opposing Alliance by Scoring your caps on the poles, flipping flags and by parking Robots on your designated parking platforms.
The VEX Robotics Competition, presented by the Robotics Education & Competition Foundation, is the ultimate STEM activity for middle school and high school students (ages 11-18).
Each year, an engineering challenge is presented in the form of a game. Students, with guidance from their teachers and mentors, use the VEX Robotics Design System to build innovative robots designed to score the most points possible in qualification matches, elimination matches and Skills Challenges. In addition to having a great time and building amazing robots, through their participation in the VEX Robotics Competition and their work within their team, students will learn many academic and life skills.
The VEX Robotics Competition game for the 2018-2019 season is VEX Robotics Competition Turning Point, and was revealed at the 2018 VEX Robotics Competition World Championship.
Professional Robotics Education
All Dublin Robotics Club coaches have hands on experience in robot building, programming, design process, engineering drawings, and testing. Many also have engineering degrees for specific
Dublin Robotics Club provides one-on-one training to students on robot building in VEX IQ and VEX EDR platform. We also offer group session and summer programs